Real-Time & VFX Rigging Reel

 

Rigging History

Most recently on “Star Wars: Beyond Victory I rigged many of the hero characters for the Meta Quest 3 Mixed Reality Experience. This included some blueprint design, LOD calibration, Pose Asset Setups as well as physics setups in Unreal Engine.

Other Projects at ILM Immersive include work for Park Attractions (I/P), “Live Stitch” (driven by UE ML Deformer) and “Lilo & Stitch” (Movie).

On Black Panther’s “Wakanda Forever” I rigged over 25 characters including hero characters Okoye, Aneka, Namor and Namora. Previous to this, I completed rigging on 2 games: “The Quarry” (Rigging Lead) & “Ghost of Tsushima” which both won various awards.

I started rigging on the movie “Hollowman” constructing the anatomically correct human (Kevin Bacon) & gorilla skeletons where I worked with Dr. Stuart Sumida & Dr. Elizabeth Rega. A few years later I returned to rigging for TRON where I was made the rigging supervisor. I’ve been concentrating on rigging ever since.

After TRON, I rigged on “Avengers Infinity War” and “The Division 2” Trailer released in March of 2019 including many other films, games & tv episodics and commercials. See list below:

Rigging Credits

  • “Star Wars: Beyond Victory” (Quest 3) — Creature Dev Techincal Director

  • “Stich LiveSetup” (live) — UE ML Deformer Pose Generation with Muscle/Skin Simulations

  • “Lilo & Stitch” (movie) — Cloth & Muscle/Skin Simulations

  • Black Panther’s “Wakanda Forever” (Main Characters: Aneka, Okoye, Manor, Manora, and over 20 other characters) — Character Rigger

  • “The Quarry” TIGA’s ‘Game of the Year Award’ (Main Characters) — Lead Rigger

  • “Ghost of Tsushima” NAVGTR — ‘Game of the Year Award’

  • “Avengers: Infinity War” (HERO Characters: Thanos, Cull, Corvus Glaive, Chitauri Scientist & Solider, Proxima Midnight)

  • “The Division 2” (All HERO and bg characters. Rigged so that no cloth simulation were required)

  • “A Series of Unfortunate Events” (digi-doubles & cars)

  • “Assassin’s Creed Spartan” Game Cinematic (digi-doubles)

  • “Ghost of Tsushima” Game (process facial mocap)

  • “Outlander” and “Black Sails: Season 3” (dig-doubles and ships)

  • “Emoji” (3D Development at Sony Animation)

  • “X-Men Apocalypse” (digi-doubles)

  • “Destiny: Evil’s Most Wanted (All HERO characters & dig-doubles)

  • “All I See Is You” (Hero Character: infant)

  • “TRON” (HERO Character ‘Quora’ + buggy, 3ManLightJet, Stadium, Ships & more)

  • “Halo 4” Game Cinematic (HERO Character Master Chief)

  • “THOR” (digi-doubles & cloth)

  • “47 Ronin” (digital samurai)

  • “Hollowman” (Anatomically Correct — Digital Human, Kevin Bacon & Gorilla Skeletons. Includes anatomical bone construction)

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