Walt Hyneman Character Rigger & Real-Time Technical Artist

Skills

  • Character Rigging — Unreal, Maya, Python & Blender.

  • Unreal Engine — Character Setup, Physics & Blueprints.

  • AI-Assisted Filmmaking & Art Direction — Character Continuity, Image/Video Generation, Editing & Finishing.

  • CFX (Cloth / Muscle simulations) — Maya & Zeno.

  • Rigging Supervision & Team Leadership — TRON: Legacy / The Quarry

  • Light & Comp — Arnold, Katana, UE & Nuke.

  • Previs, Layout & Visual Development:

    • Sony Animation — “The Emoji Movie” & “The Star”.

    • (See “Art Department” heading in IMDB).

  • Visual Development, Composition & Cinematic Storytelling:

Availability

  • Available for staff, contract and freelance opportunities.

Education & Professional Development

  • BS Electrical and Computer Engineering (NMSU)

  • Studio Arts — Digital Illustration, Unreal Engine & AI Production Program, 240 hours