Walt Hyneman Character Rigger & Real-Time Technical Artist
Skills
Character Rigging — Unreal, Maya, Python & Blender.
Unreal Engine — Character Setup, Physics & Blueprints.
AI-Assisted Filmmaking & Art Direction — Character Continuity, Image/Video Generation, Editing & Finishing.
CFX (Cloth / Muscle simulations) — Maya & Zeno.
Rigging Supervision & Team Leadership — TRON: Legacy / The Quarry
Light & Comp — Arnold, Katana, UE & Nuke.
Previs, Layout & Visual Development:
Sony Animation — “The Emoji Movie” & “The Star”.
(See “Art Department” heading in IMDB).
Visual Development, Composition & Cinematic Storytelling:
See Anim & Art & Marstronaut.
Availability
Available for staff, contract and freelance opportunities.
Education & Professional Development
BS Electrical and Computer Engineering (NMSU)
Studio Arts — Digital Illustration, Unreal Engine & AI Production Program, 240 hours